Fable Tactics Toolkit

Start Screen

Chart the skirmish you want to test.

Use this hub to jump between encounter prep tools. Dial in battlefield objectives, craft bespoke parties, or launch a quick prototype in just a few clicks.

1

Frame the scenario

Choose an existing battlefield or paint a new map, then dial in win conditions, initiative flow, and automation flags.

Plan match
2

Assemble each squad

Pick units, tweak stats, and lock in deployment order inside the party builder.

Build roster
3

Drop into the simulation

Load your saved configuration or run a bespoke clash directly inside the combat sandbox.

Run battle

Set up your battle flow

Pick the tool that matches your next task. Each option takes you to the part of the toolkit built to handle that stage of encounter preparation.

Prep support

Reference art assets and handy reminders while you stitch together the encounter.

Suggested setup sequence

Define Objectives

Outline why the fight matters. Capture victory conditions, failure triggers, and pacing beats in the Game Setup notes.

Draft Parties

Balance damage types, support roles, and initiative spreads in the Party Builder before copying units into the combat sim.

Playtest & Iterate

Jump into the Combat Sim for iteration. Tweak stats, terrain, or automation in real time and loop back as needed.