Start Screen
Chart the skirmish you want to test.
Use this hub to jump between encounter prep tools. Dial in battlefield objectives, craft bespoke parties, or launch a quick prototype in just a few clicks.
Frame the scenario
Choose an existing battlefield or paint a new map, then dial in win conditions, initiative flow, and automation flags.
Plan matchAssemble each squad
Pick units, tweak stats, and lock in deployment order inside the party builder.
Build rosterDrop into the simulation
Load your saved configuration or run a bespoke clash directly inside the combat sandbox.
Run battleSet up your battle flow
Pick the tool that matches your next task. Each option takes you to the part of the toolkit built to handle that stage of encounter preparation.
Prep support
Reference art assets and handy reminders while you stitch together the encounter.
Browse faction crests and silhouettes for party sheets, overlays, and tooltip callouts.
Open icon library Encounter PresetsUse the quick start presets as baselines for AI tests, difficulty spikes, or tutorial beats.
View presets Roster ExportsSave party configurations for future sessions and share them with your writing or balance team.
Review exportsSuggested setup sequence
Define Objectives
Outline why the fight matters. Capture victory conditions, failure triggers, and pacing beats in the Game Setup notes.
Draft Parties
Balance damage types, support roles, and initiative spreads in the Party Builder before copying units into the combat sim.
Playtest & Iterate
Jump into the Combat Sim for iteration. Tweak stats, terrain, or automation in real time and loop back as needed.